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Player Setup
The game starts by importing the P47 airplane model from an earlier project. This will act as the player for the game.
Background
Setting up the background was simple. A cube plane is created, fit to the length we need it, and a texture is applied to the plane to make the background.
Customizations: Multiple Asteroids
In the end, the asteroids spawn separately and they move at different speeds.
Player Setup
The game starts by importing the P47 airplane model from an earlier project. This will act as the player for the game.
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